The big one here is our conversion of Force of Nature to Tactician’s Crown. Items with a New Lookįinally, some items have been adjusted visually to be more readable and authentic to Teamfight Tactics. Giving it more useful stats should allow for this item to find a footing as the Attack Speed item for magic damage comps. Why: Like Runaan’s Hurricane, but worse, Statikk Shiv has struggled apart from a few niche comps. New: Now additionally grants 15% Attack Speed While it’ll still be an item for AD carries, our adjustments here will allow for finer balance controls and more use cases for the item. Runaan’s Hurricane was often in a place where it was incredibly powerful on a select few champions and so-so on everyone else.
Why: On-hit effects can be difficult to balance from set to set, as they’re dependent on the individual champion’s kit. With the addition of bonus attack speed, Quicksilver’s power is less reliant upon the amount of crowd control in the set and can be adjusted easily if it becomes too powerful or weak. Why: Quicksilver was incredibly powerful in TFT: Fates due to the amount of crowd control and the strength of melee carries, however it never had its time to shine in Reckoning, due to the lack of CC in the set. New: Now additionally grants 20% Attack Speed Why: Jeweled Gauntlet’s power is dependent on having AP to amplify it, so we’re giving the item AP as an additional balance lever while also strengthening the struggling item.
So we’re bringing the Radiant upgrade to Gizmos & Gadgets, but taking away the overheal shield to keep it balanced. Why: Radiant Hextech Gunblade was super fun, creating unique builds such as Brandbulance and Heal’Koz. New: Now additionally heals the lowest Health ally Removed: No longer grants a shield for overhealing Also, fireballs are cool, so why not have more? With this change, Dragon’s Claw will have a higher chance of hitting different units by proccing more often, but will do significantly less damage. Why: Dragon’s Claw was too good against spam casters (like Ziggs) because the fireballs balled too hard, and the cooldown made it so repeat casters often got hit multiple times in a row. Now the blade is deadlier *and* bladier, giving you more AD based on your expected AD.Īdjusted maximum Health percentage Damage: 30% > 18% Why: The old Deathblade was difficult to balance around champion kits that stacked it efficiently, or champions that could easily pair it with a Runaan’s Hurricane. Reworked: Now grants 50/75/100 bonus Attack Damage (including components) Why: We’re sharpening Bramble Vest’s identity as the anti-physical damage item by dulling its ambient damage. New: Now grants an 80 Armor (including components)Īrea of Effect Damage upon being hit by an attack: 80/100/150 > 60/80/120
Now, stacking Banshee's Claw will still be useful in preventing damage but won’t shutdown single target casters anymore. This was especially the case for stacking Banshee's Claws, which could shut down single-target casters completely. Why: Lacking balance levers, Banshee’s Claw landed in a spot where it could completely deny enemy spells regardless of how much power the spell had. Stacking Banshee’s Claw will increase the damage it can block but won’t increase the number of shields. Reworked: When combat begins, the holder and all allies within 1 hex in the same row gain a shield that blocks the damage and effects of the first enemy Ability, up to 600 damage.
Why: Archangel's Staff has received a full rework leaning into the late-game fight-ending mage fantasy! Reworked: During combat, the holder gains 25 Ability Power every 4 seconds. Whether it’s adding more stats to an item, or completely reworking it, we’ll be keeping a close eye on these items throughout PBE and live, so expect the exact stats to change. The unique stats, additional balance levers, and cool new archetypes players enjoyed with Dawn of Heroes’ Radiant Items leave their mark as inspirations to the item updates below. Radiant items taught us about what makes items more enjoyable and feel impactful. Finally, some items have been given new functionality to meet the modern setting of Gizmos & Gadgets!Ĭheck out all the items with our updated Item Cheat Sheet below, and continue reading to learn the why behind the changes! Some items are getting a new look, while one we think so FONdly of is getting a new look and name.
With Gizmos & Gadgets we have an opportunity to update our existing items with our learnings from the item-heavy mechanics of TFT: Reckoning.